In these sections, players must slash apart their opponents' argument to gain dominance in the conversation and reveal new information before using a "Truth Blade" to strike the correct weak point when it appears. Rebuttal Showdowns take place when a student tries to refute the player's logic. New gameplay elements have been added to the Class Trial. In the Closing Argument, players fill in a comic strip depicting the events of a crime panels are selected from stocks, and must be chosen correctly, rather than being available from the start. Controls from the last game are slightly revised players must spell out a phrase in the correct order at the end of the section rather than firing a specific Truth Bullet. "Panic Talk Action" replaces "Bullet Time Battle", with a similar rhythmic timing gameplay mechanic used to overcome a student's mental defenses as the latter refuses to listen to logic. Combined letters may either be destroyed or used to spell a clue. In the minigame Hangman's Gambit, players must combine matching letters appearing from both sides of the screen before they collide and combine incorrectly. Yellow "Argue Spots" and blue "Agree Spots" must be shot with a Truth Bullet, indicating someone is telling the truth. Class Trials, which uses the first-person shooter genre, mostly consist of Nonstop Debates, in which players must find weaknesses in the students' discussions and shoot them with "Truth Bullets" that contradict them. The Class Trial, in which players must determine the identity of a culprit, has the same features as the previous game with new gameplay elements. In the Deadly Life section, which occurs when players discover a crime scene, the player must search for evidence that will help them in the upcoming Class Trial to expose the culprit. Monocoins can be exchanged for presents that can be given to other characters during Free Time segments and thus create more Hope Fragments. Players earn currency known as Monocoins by finding hidden Monokuma Figures and performing well in trials. Conversing with characters during "Free Time" sections earns items known as Hope Fragments, which can be exchanged for skills that can be used in the Class Trial, increasing the protagonist's skill in debates. In the dating sim-like "Daily Life" section, players interact with other characters and progress through the plot. In a similar manner to the series' previous game, Danganronpa 2 has two modes of gameplay School Life, which is split into Daily Life and Deadly Life sections, and the Class Trial. While focusing on class trials like the first Danganronpa, Goodbye Despair introduces the "Rebuttal Showdowns" where two students duel. A loose sequel to the series, called Danganronpa V3: Killing Harmony, with similar gameplay but a different storyline was released on January 12, 2017. Danganronpa 2: Goodbye Despair was followed by the spin-off Danganronpa Another Episode: Ultra Despair Girls, which was released on September 25, 2014, and the anime Danganronpa 3: The End of Hope's Peak High School, which ran from July 11, 2016, to September 29, 2016. However, the gameplay elements involving class trials earned mixed responses some writers found some parts of the game uninteresting, while early ones proved unchallenging. Critical response to the game's narrative and cast was generally favorable. The game was well received based on sales and critics. Similar to the first game, to leave the island, students must kill one of their peers and not be caught in the subsequent investigation and trial. ![]() The protagonist Hajime Hinata is part of a group of high-school students who are trapped on a tropical island by their high school's headmaster Monokuma, a sentient stuffed bear, along with Monomi, a sentient stuffed rabbit. Kodaka aimed to develop a unique plot to give players more mysterious elements in a group of islands, inspired by the television series Lost. ![]() An enhanced version with the subtitle Anniversary Edition was released for Android and iOS in August 2020, for Nintendo Switch in November 2021, and for Microsoft Windows and Xbox One May 2022.ĭevelopment of the game started as Kazutaka Kodaka was writing the light novel prequel Danganronpa Zero and added hints about a sequel to the novel following their approval. NIS America released the game worldwide in September 2014 a port for PC was released in April 2016 and a bundle for PlayStation 4 called Danganronpa 1-2 Reload, also containing the first Danganronpa game, was released in March 2017. It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). Danganronpa 2: Goodbye Despair is a 2012 visual novel developed by Spike Chunsoft.
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